martes, 5 de marzo de 2013

Paper: Augmented Reality Games for Upper-Limb Stroke Rehabilitation

Burke, J. W.; McNeill, M. D J; Charles, D.K.; Morrow, P.J.; Crosbie, J.H.; McDonough, S.M., "Augmented Reality Games for Upper-Limb Stroke Rehabilitation," Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on , vol., no., pp.75,78, 25-26 March 2010

In this paper they present some serious games that use augmented reality for upper limb stroke rehabilitation.

Demos:


- It is interesting how they adapt the game depending on the initial calibration results.


- I like the idea of the game but not the AR markers they have to use.
- I don't like that this AR game doesn't adapt to the environment

They  identified three aspects of game design which are important for the user experience in a rehabilitation game:
* meaningful play
* challenge
* conservative handling of failure

No hay comentarios:

Publicar un comentario