Rego, P.; Moreira, P.M.; Reis, L.P., "Serious games for rehabilitation: A survey and a classification towards a taxonomy," Information Systems and Technologies (CISTI), 2010 5th Iberian Conference on , vol., no., pp.1,6, 16-19 June 2010
This paper presents fundamental concepts relating to Serious Games followed by a survey of relevant work and applications on Serious Games for Rehabilitation.
As a reference, they adopted the RehaCom System (see example link). This is a serious game application widely used for cognitive rehabilitation and well grounded in neuro-scientific theory.
Based on the literature reviewed they identify as important main criteria for the classification of Serious games in the rehabilitation area the following ones:
* Application area
* Interaction Technology
* Game interface
* Number of players
* Adaptability
* Performance Feedback
* Progress monitoring
* Game portability
Next table displays the classification.
Example:
http://anatomicalconcepts.com/index.php/products/gloreha-hand-rehabilitation#
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